Pixelles ShowcaseVernissage Pixelles

We invite you to the Pixelles showcase! In celebration with Festival Montreal Joue, we’re very excited to showcase our newest game makers! In just 6 short weeks, these women designed, coded, drew, and produced their very first video game! Come play the games, eat snacks, socialize, have a drink, and celebrate the future of game-making!… Continue reading Pixelles ShowcaseVernissage Pixelles

Week 5: Polish & Rescoping(English) Week 5: Polish & Rescoping

It’s week 5 everyone! You’re probably panicking at this point because who knows where those other weeks went. Or there’s been an elusive bug that’s happening somewhere, somewhere haunting your entire weekends. This is normal game dev life. It’s not because you’re terrible or you’re not meant to be making games. Game developers everyday have… Continue reading Week 5: Polish & Rescoping(English) Week 5: Polish & Rescoping

Meet the Pixelles Game Incubator 2 Participants!

First, we want to say that all of you are amazing in each your own way. You definitely made our participant selection process very difficult! Sadly, we could only choose 10 out of 47 applications. BUT just because you weren’t selected doesn’t mean you still can’t make a game. It also doesn’t mean you aren’t… Continue reading Meet the Pixelles Game Incubator 2 Participants!

Pixelle Profile: Jessica Rose Marcotte

by Tanya X. Short When researching Jessica Rose Marcotte, you can find something along these lines: Jessica Rose Marcotte is a writer and editor currently completing a Masters in Creative Writing at Concordia University. She is the managing editor for Matrix Magazine and maintains a writing blog as well as a games’ writing blog. In her spare… Continue reading Pixelle Profile: Jessica Rose Marcotte