Our hearts broke at the sight of Sunday’s attack on the Centre Culturel Islamique de Québec and the thought still very much pains us. We, at Pixelles, stand in solidarity with those affected and with the Muslim members of not only our own community, but of the world. You are absolutely welcome here. You have… Continue reading In Solidarity with the Centre Culturel Islamique de QuébecNous sommes solidaires avec le Centre Culturel Islamique de Québec
Category: News
Meet Pixelles Ensemble at GDC17
Our GDC Scholarship program, Pixelles Ensemble, is excited to be bac at GDC with a whole new host of amazing women, nonbinary, and genderqueer game developers For many, attending this conference is not only an inspiration but also a career highlight. By providing opportunities [like this] to marginalized developers, there’s no doubt that games industry… Continue reading Meet Pixelles Ensemble at GDC17
Résumé de la séance #4: Le narratif (et introduction aux atouts d’art et de son)
C’est la 4e semaine et nous sommes fières de votre progrès! Il semble que tout le monde a maintenant une idée claire du jeu que vous voulez créer. Ceci est une période de construction et, avec les structures de jeu bien développés, c’est le temps de considérer l’histoire avec Julie Marchiori, directice narrative à Ubisoft… Continue reading Résumé de la séance #4: Le narratif (et introduction aux atouts d’art et de son)
Pixelles’ Guide to GDC and San Francisco
Is it your first time going to GDC? Maybe you didn’t have a great experience in previous years? We’ve created two guides to help Pixelles Ensemble, our scholarship program, and anyone else make the most out of attending GDC, in San Francisco. These two guides cover topics about: 1) city of San Francisco during the… Continue reading Pixelles’ Guide to GDC and San Francisco
Workshop: Better Slides & Public Speaking
When: Tuesday, February 7th, 2017 from 7-9pm Where: 3rd floor of Notman House / Cafe OSMOS (51 Sherbrooke Ouest – rue Clark entrance) Primary language: English content Cost: free Are you speaking at GDC17 (or at any upcoming conference)? This workshop will go over advice + tips to becoming a better public speaker and presenter.… Continue reading Workshop: Better Slides & Public Speaking
Meet the 2017 Pixelles Writing Group Participants!
First, we’d like to thank every single person who took the time to apply to the writing group — especially those who applied for the second time. There were a large number of talented applicants, and we hope everyone who can’t take part will find other ways to share their stories! Now, without further ado…… Continue reading Meet the 2017 Pixelles Writing Group Participants!
Résumé de la séance #2: MDA et programmation
Et hop! La deuxième session de l’incubateur s’est bien passée, avec beaucoup de tutoriels explorés et des conceptes de jeux qui commencent à prendre forme. Si vous avez de la difficulté à vous former une idée concrète de votre jeu, essayez la formule suivante: Je veux créer un jeu du genre [GENRE] au sujet de… Continue reading Résumé de la séance #2: MDA et programmation
The Pixelles Presents Awards, 2016 Edition
Pixelles had a full year in 2016! We held our 4th annual six-week game incubator, but also finished up a writing incubator, held nine workshops, three mentorship events, a dozen new 1-on-1 mentor pairings, took our first batch of 20 minority-gender devs to GDC (Pixelles Ensemble), and two big socials: a cozy Cookies & Cocoa… Continue reading The Pixelles Presents Awards, 2016 Edition
À la rencontre des participantes du 5ième incubateur de jeux Pixelles
Tout d’abord, on aimerait souligner le fait que chaque personne ayant soumis leur candidature est une femme extraordinaire. Avec plus de 100 candidats, ça a été une tâche très difficile d’en choisir seulement dix. On aimerait préciser que ce n’est pas parce que tu n’as pas été sélectionnée que tu n’es pas une personne talentueuse,… Continue reading À la rencontre des participantes du 5ième incubateur de jeux Pixelles
Make/Write a Game From Home; From Anywhere in the World!
You don’t have to be from Montreal to participate in Pixelles’ programs! Thanks to our wonderful coordinators, we’ve running our Follow Along programs again this year. The Follow Along lets anyone participate, remotely, from anywhere in the world, at their own pace. We’ve even created Slack channels so you can chime in, ask questions and… Continue reading Make/Write a Game From Home; From Anywhere in the World!