Workshop: Asian Games… Without Martial Arts

Asian characters in entertainment are often created with either strong ties to martial arts or weak ties to culture. For game developers there is a world of opportunity to bring about fresh and unique narratives, innovating with better representation in the interactive experiences we build. This talk discusses how to ideate nuanced Asian characters with… Continue reading Workshop: Asian Games… Without Martial Arts

Workshop: Indegeneity In-game: Beyond the Token

Miranda Due will discuss her story of embracing one’s own identity and reconnecting with her heritage and tribes. Learn a brief history of representation in media and video games and what the future of Indigenous storytelling looks like in Miranda’s eyes. This online workshop is open to everyone, worldwide, and is covered by the Pixelles… Continue reading Workshop: Indegeneity In-game: Beyond the Token

Workshop: Indigeneity In-game: Decolonizing Content through Informed Representation

Pixelles workshop with Dr. Nykkie Lugosi-Schimpf from the Faculty of Native Studies will challenge our representation of Indigeneity. This workshop will challenge widespread representations and constructions of Indigeneity. Nykkie will discuss some of the most prevalent stereotypes of Indigenous people and offer tips on how to unpack and challenge the narratives that both skew the… Continue reading Workshop: Indigeneity In-game: Decolonizing Content through Informed Representation

Workshop: Fireside Chat with Solo Dev Éloïse Laroche

Recording Workshop Leader: Éloise Laroche Éloïse Laroche has been working as a solo gamedev since 2018 and has now released 5 games on PC and consoles. She creates cozy simulation games aimed for young women that focus on themes such as farming, animals, cooking and relaxation. https://www.cozybeegames.com/ https://twitter.com/EloiseGameDev

[:en]Call for Workshop Coordinators [:fr]Appel aux candidatures – coordinat·rice·eur d’atelier

Pixelles is looking for two workshop coordinators to help make our monthly workshops happen. Our workshops have always been a pillar of learning and opportunity for the community. Please note that all positions at Pixelles are volunteer-based (even the directors are volunteers) and remote. We are very understanding if you ever need a pause, do… Continue reading [:en]Call for Workshop Coordinators [:fr]Appel aux candidatures – coordinat·rice·eur d’atelier

Workshop: Things to Consider When Starting a Game Studio

Tanya X. Short started the award-winning Kitfox Games in 2013, and will share her thoughts on how to think about starting your very own indie game studio. Whether it’s a for-profit corporation, a worker’s co-op, a non-profit, or a solo venture, these questions should help spur you towards practical, real-world problems to solve and expectations to… Continue reading Workshop: Things to Consider When Starting a Game Studio

Workshop: Get that job! Writing a great resume for games!

We’ll look at creating clear value and messaging in your resume, cover letter, LinkedIn, and portfolio for recent graduates, early career, and mid-career. It will also include resources for interviewing and negotiations. This online talk, presented in English, is open to all genders and backgrounds. Attendees must follow the Pixelles safer space policy. Please note there… Continue reading Workshop: Get that job! Writing a great resume for games!

Workshop: Creating Culturally Responsive Gaming Experiences

In “Creating Culturally Responsive Gaming Experiences”, a discussion hosted by Mariam Nusrat and Lauren Hofmann of The Equity Gaming Project, you will be able to: Identify the link between gaming + ‘real’ world impacts at a global scale Understand why self-reflection and peer-to-peer accountability is the starting point for conscious creation Examine how your own beliefs,… Continue reading Workshop: Creating Culturally Responsive Gaming Experiences