Workshop: As long as there are ducks (nonsense, poetry and clumsy birds)

When: Tuesday, March 1st, 2016 from 7-9pm Where: Notman House(51 Sherbrooke Ouest) Language: english Cost: free Imagine an eternal nighttime pond. We are all in it. Each one of us, a duck – sleeping or drifting silently. Each is own person. Each duck can be expressed in any way possible. Tiny state machine, a sequence… Continue reading Workshop: As long as there are ducks (nonsense, poetry and clumsy birds)

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Workshop: Unreal Editor – Learning the basicsAtelier : Unreal Editor – Apprendre les bases

When: Tuesday, Feb. 23rd, 2016 from 7-9pm LWhere: Notman House(51 Sherbrooke Ouest) Language: bilingual Cost: free During the workshop, you will learn the basics of getting around in the editor, manipulating objects and brushes as well as basic lighting. This workshop is open to everyone of all genders, ages, and experiences. Kids are welcome to… Continue reading Workshop: Unreal Editor – Learning the basicsAtelier : Unreal Editor – Apprendre les bases

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Workshop: Random Generator Creation in Construct 2

When: Monday, January 25th, from 7-9pm Where: Notman House (51 Sherbrooke Ouest) Language: english Cost: free Lets make things that makes things! Generators are games or toys that use procedural generation to create novel results. Procedural generation is not only a fun and useful way to add variety to a game project, it can be… Continue reading Workshop: Random Generator Creation in Construct 2

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Atelier : On bricole avec Unity3D

Quand : 21 décembre 2015, 19h à 21h Emplacement : Maison Notman, 51 Sherbrooke Ouest Langue : Français (bilingual teacher & helpers) Coût : Gratuit :D Ce cours s’adresse aux personnes voulant débuter avec Unity et la programmation de gameplay (jouabilité) avec peu ou sans expérience en programmation. Le but est de donner assez d’informations… Continue reading Atelier : On bricole avec Unity3D

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Workshop: Integrating Brain Signals Into Your Video Games

http://www.freshcharacters.com/wp-content/uploads/2010/03/Glitch_concept.jpg

When: Tuesday, October 27th, 2015 from 7-9pm Where: Notman House (51 Sherbrooke Ouest) Language: english Cost: free Use the Muse electroencephalography headset to start integrating brain signals into your video games. In this workshop you will learn how to connect the Muse headset to your computer, visualize your brain signals, and implement some basic machine… Continue reading Workshop: Integrating Brain Signals Into Your Video Games

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Workshop: Text Games Using Twine 2

When: Monday, November 2nd, 2015 from 7-9pm Where: Notman House (51 Sherbrooke Ouest) Language: english Cost: free In this workshop participants will explore the possibilities of interactive fiction by writing multi-linear stories and personal choose-your-own-adventure videogames in Twine, software for creating hypertext-based videogames. Twine has been an influential tool in creating radical, personal, and accessible… Continue reading Workshop: Text Games Using Twine 2

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Atelier : On bricole avec Unity3d

Quand : 8 juillet 2015, 19h à 21h Emplacement : Maison Notman, 51 Sherbrooke Ouest Langue : Français (bilingual teacher & helpers) Coût : Gratuit :D Ce cours s’adresse aux personnes voulant débuter avec Unity et la programmation de gameplay (jouabilité) avec ou sans expérience en programmation. Le but est de donner assez d’informations à… Continue reading Atelier : On bricole avec Unity3d

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Workshop: Intro++ to C#

When: Monday, May 25, 2015 from 7-9pm Where: Notman House (51 Sherbrooke Ouest) Language: bilingual Cost: free In this workshop, we will cover the basics of C# (data types, control flow statements, inheritance) and some more advanced concepts (fancy collections, event handling, linq expressions). We will be working with examples in Unity 3d. It is… Continue reading Workshop: Intro++ to C#

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