The incubator has now officially started for 2016!! Our 10 participants met together for the first time, and were joined by some alumna as well. Many of you are undoubtedly excited to start and this blog post is certainly the place to be! Don’t be put off by the overwhelming amount of the resources here… Continue reading Session Summary 1: Intros & Inspiration
Game Writing Mentorship Panel
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Workshop: Random Generator Creation in Construct 2
When: Monday, January 25th, from 7-9pm Where: Notman House (51 Sherbrooke Ouest) Language: english Cost: free Lets make things that makes things! Generators are games or toys that use procedural generation to create novel results. Procedural generation is not only a fun and useful way to add variety to a game project, it can be… Continue reading Workshop: Random Generator Creation in Construct 2
Meet the Pixelles Game Incubator IV Participants!
So with the start of a new year comes the start of another Pixelles Game Incubator! Hooray! Firstly, we just want to thank everyone for sending in your applications. You are all amazing women with talents of your own right, and with so many applicants it’s an extremely difficult task. Thank you all so much… Continue reading Meet the Pixelles Game Incubator IV Participants!
Cookies & Cocoa Social – January 23rd!Événement sociale : Choco-chaud & collations – 23 janvier !
Shake off those post-holiday blues at our Cookies n’ Cocoa social. It’s happening on Saturday January 23rd, 2-5pm at GamePlay Space. Featuring: a cozy mini arcade lightning talks/rants hot chocolate (+ lactose-free options) cookies (+ gluten-free & vegan options too) prize raffle (bring cash!) & good company! Bring your own mug and a pair of… Continue reading Cookies & Cocoa Social – January 23rd!Événement sociale : Choco-chaud & collations – 23 janvier !
Pixelles Game Writing Incubator: Second Session
FIRST CRITIQUE SESSION On a beautiful Montreal Sunday afternoon, we renounced the sunshine and warmth outside to sit in our windowless conference room and talk about how the first writing assignment went for all of us. Our members submitted diverse pieces for the first assignment, ranging from short stories to screenplays. Because the assignment was… Continue reading Pixelles Game Writing Incubator: Second Session
Lessons From Montreal International Game Summit 2015
by Pixelles correspondent Mariko McDonald, a.k.a. Gamerwife. All photography by @MIGS__ This year I had the great fortune of attending the Montreal International Games Summit, or MIGS, on behalf of Pixelles. For those not familiar, MIGS is an annual conference centered around the games industry in Montreal. There are speakers, master classes with industry luminaries,… Continue reading Lessons From Montreal International Game Summit 2015
Atelier : On bricole avec Unity3D
Quand : 21 décembre 2015, 19h à 21h Emplacement : Maison Notman, 51 Sherbrooke Ouest Langue : Français (bilingual teacher & helpers) Coût : Gratuit :D Ce cours s’adresse aux personnes voulant débuter avec Unity et la programmation de gameplay (jouabilité) avec peu ou sans expérience en programmation. Le but est de donner assez d’informations… Continue reading Atelier : On bricole avec Unity3D
Pixelles Game Writing Incubator: First SessionIncubateur d’écriture de jeu Pixelles : première session
STARTING THE JOURNEY The first session of the PGW Incubator was a blast! Not only did we get to gorge on delicious snacks left over from the previous day’s Pixelles Meetup, but we also got acquainted with some wonderful women who brought diverse professional and life experiences to the group. Many of us were meeting… Continue reading Pixelles Game Writing Incubator: First SessionIncubateur d’écriture de jeu Pixelles : première session
Missed the PGI4 Info Session?
A big thank you to everyone who made it out to the info session! If you couldn’t make it out to the info session you can still view the presentation to see what you might’ve missed! It summarizes the whole program, our expectations, your potential game, tools, our Follow Along program, and the games made… Continue reading Missed the PGI4 Info Session?