Meet the Pixelles Writing Incubator members!

Before we proceed, we’d like to thank every single person who took the time to apply to the incubator. There were a large number of extremely talented applicants, and we’d like to say that just because you weren’t selected doesn’t mean you aren’t an amazing person with valuable stories to share. Because YOU ARE! Now,… Continue reading Meet the Pixelles Writing Incubator members!

Win a MIGS Pass!

The Montreal International Game Summit 2015 on November 15-17 is packed with lectures, classes, and network opportunities for game developers in every stage of their careers. Due to a partnership with the MIGS organizers, Pixelles can offer 2 free Conference Passes for anyone who identifies as a woman (cis/trans). Your only obligation, if you win,… Continue reading Win a MIGS Pass!

Mentorship: Game Art Panel

So you wanna be a games artist? If you’ve ever dreamed of creating beautiful environments, dynamic characters, or awesome props for video games, this event will help you get there! It is inspired by our highly successful Speed Networking events, but is directed specifically to aspiring games artists, both 2D and 3D. A diverse panel… Continue reading Mentorship: Game Art Panel

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Workshop: Integrating Brain Signals Into Your Video Games

http://www.freshcharacters.com/wp-content/uploads/2010/03/Glitch_concept.jpg

When: Tuesday, October 27th, 2015 from 7-9pm Where: Notman House (51 Sherbrooke Ouest) Language: english Cost: free Use the Muse electroencephalography headset to start integrating brain signals into your video games. In this workshop you will learn how to connect the Muse headset to your computer, visualize your brain signals, and implement some basic machine… Continue reading Workshop: Integrating Brain Signals Into Your Video Games

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Workshop: Text Games Using Twine 2

When: Monday, November 2nd, 2015 from 7-9pm Where: Notman House (51 Sherbrooke Ouest) Language: english Cost: free In this workshop participants will explore the possibilities of interactive fiction by writing multi-linear stories and personal choose-your-own-adventure videogames in Twine, software for creating hypertext-based videogames. Twine has been an influential tool in creating radical, personal, and accessible… Continue reading Workshop: Text Games Using Twine 2

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Teacade

Artwork by Kim Hoang with colouring help from Raoul OlDessiné par Kim Hoang et de l'aide avec le coloration par Raoul Ol

When: August 22nd, from 2-5pm Where: Gameplay Space, 1435 rue St-Alexandre, Suite 140 Facebook Event: https://www.facebook.com/events/1683039451930081/ Cost: free You are cordially invited to attend Teacade, a lovely afternoon tea party x arcade event. Enjoy a selection of wonderfully alternative games that’ll help you reflect and unwind while sipping a cup of lady grey. Sample different… Continue reading Teacade

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Mentorship Speed Networking II

When: Saturday, August 8th, 2015 from 2-5pm Where: Gameplay Space, 1435 rue Saint Alexandre, metro Place des Arts Registration link: https://www.eventbrite.ca/e/pixelles-speed-networking-mentorship-registration-17926692219 Thinking of joining the games industry? You’re invited to a professional mentorship speed networking event. You’ll get a chance to personally meet a variety of people in the industry in a round robin format.… Continue reading Mentorship Speed Networking II

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Atelier : On bricole avec Unity3d

Quand : 8 juillet 2015, 19h à 21h Emplacement : Maison Notman, 51 Sherbrooke Ouest Langue : Français (bilingual teacher & helpers) Coût : Gratuit :D Ce cours s’adresse aux personnes voulant débuter avec Unity et la programmation de gameplay (jouabilité) avec ou sans expérience en programmation. Le but est de donner assez d’informations à… Continue reading Atelier : On bricole avec Unity3d

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